IRON FIST
(Name: Daniel Thomas Rand-K'ai)
Trained in martial during his stay at the city of K'Un-Lun, Rand earned the Crown of Fu-Hsi when he was sixteen. He then was sent to a mission to gain the Power of the Iron Fist by defeating the dragon Shou-Lao. Upon defeating the dragon, Rand's hands had plunged into the molten heart of Shou-Lao which gave him the quasi-mystical power and earned the title of the "Iron Fist". He now then joins Luke Cage to form the team of Heroes for Hire.
GAMEPLAY
Iron Fist is one of the fastest characters in the which excels mostly on his ground-base tactics. He is considered as a Rekka-Ken character due to how he can easily chain his special moves. He is also one of the few characters to lack projectiles attacks which means your main goal with Iron Fist is mostly for rushing down to your opponent. His hyper moves are great since you can mash them up for additional damage and can be used as finisher for his combos.
SPECIAL MOVES AND COMMAND NORMALS
- Quick Kick - Iron Fist performs a kick to his opponent which is also jump-cancellable and is great inside of combos
- Dual Palm - Iron Fist strikes his opponents with his palms that also nullifies incoming projectiles. Air-borne opponents hit by this attack causes a soft-knockdown state
- Lotus Whip - he performs a quick backfist punch to his opponent which causes a small hit-stun. This move can be easily chained to Dragon's Touch
- Dragon's Touch - performs a single punch to his opponent that leaves them in a crumple state or hard-knockdown for air-borne foes. This move can be easily chained to Surging Fist
- Surging Fist - he thrust to his opponents and perform a palm attack where the opponent is launch forward and in a hard-knockdown
- Wall of K'un Lun - performs a shoulder press move that launches his opponents forward and causes a wall-bounce. This move is his ending after his second chained special attacks
- Dragon Tail - performs a low hitting kick that causes a small hit stun to the opponent. Can easily chain to Crescent Heel inside of combos
- Crescent Heel - he performs an arc kick to the opponent which also hits OTG. This move can easily chain to his Twin Snakes special move
- Twin Snakes - performs a double kick to his opponent which lifts them slightly in the air
- Rising Fang - Iron Fist lunges into the air performing a flying kick which launches the opponent and causes a wallbounce. This move also nullifies incoming projectile attacks. This move is his ending after his second chained special attacks
- Chi Charge - Iron Fist's special boosting move. The strength of the button used determines what type of boost he receives. Light attack causes a boost to his attack/damage potential while medium attack boost's his defense and the hard button increases his hyper meter gain
IRON RAGE (Level 1 Hyper Combo) - Iron Fist charges to his opponent while delivering a series of punches that appears in yellow strips of energy and causes a wallbounce at the end. This hyper can be easily the finisher in his basic ground combos or his OTG-hitting Crescent Heel special move.
VOLCANIC ROAR (Level 1 Hyper Combo) - Iron Fist releases a massive amount of dragon-forming Chi energy that surrounds his body and the vicinity around him. This hyper nullifies projectiles and is great in combos as well.
DRAGON'S PREY (Level 3 Hyper Combo) - Iron Fist concentrates and builds up his Chi energy. As he makes a stance, the energy spins around his body before delivering a singly strong punch to his opponent. This hyper causes 400,000 points of unscaled damage and is his strongest hyper move.
PERSPECTIVE TOWARDS THE CHARACTER
HEROES FOR HIRE! Absolutely one of the newest and fresh fighters to be included in the Capcom fighting game. I really appreciate the strength and gameplay of Iron Fist. At first he was hard to learn but I was able to realize his ease and chaining his special moves together. Although I'm a keepaway type of player and uses lots of projectiles to chip away my opponent, I love to use Iron Fist, he is definitely a rushdown machine like Chun-li. I also watched several Iron Fist players only and I mean DAMN, they're so good in using him (Maybe I can get better in Storm too! :D). So guys, what do you think guys, want to take Iron Fist for a spin?